;BRIDGEPORT [MiscParams] StarIntensity = 0 ManmadeLightIntensity = 48 ProbabilityWeight = 0.2 DaytimeBloom = 0.2 [CloudLayer1Params] VisibilityThreshold=1 Sharpness=0.99 [CloudLayer1ScrollRate] texCoordU=-0.03 texCoordV=0.015 [CloudLayer2Params] VisibilityThreshold=10 Sharpness=0.98 [CloudLayer2ScrollRate] texCoordU=-0.009 texCoordV=0.008 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Fog distance. ;; Fog equation is basically: ;; f = saturate(((end - distance) / (end - start)) ;; f = pow(f, curve) ;; color = lerp(color, fogColor, f); ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; start ;; distance fog starts at ;; end ;; distance fog ends at (no longer increases) ;; curve ;; modifies distance curve: ;; fog = pow(fog, curve). (0.0-1.0 == increased fog curve, 1.0 == linear, 1.0-inf == more gradual fog curve) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [FogDistance1] start = 50 end = 1400 curve = 0.75 timeOfDay = 1 [FogDistance2] start = 75 end = 1400 curve = 0.75 timeOfDay = 6 [FogDistance3] start = 150 end = 1400 curve = 0.75 timeOfDay = 8 [FogDistance4] start = 150 end = 1400 curve = 0.75 timeOfDay = 16 [FogDistance5] start = 175 end = 1400 curve = 0.75 timeOfDay = 18 [FogDistance6] start = 110 end = 1400 curve = 0.75 timeOfDay = 20